In the context of QoS, what is often a cause of packet loss?

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Packet loss often occurs due to various network issues, and identifying the specific causes can be crucial for maintaining quality of service (QoS). A common reason for packet loss is link faults, which can happen when there is a physical issue in the transmission medium, such as a damaged cable or a malfunctioning network interface.

When a link fault occurs, packets that are sent over that link cannot reach their destination, leading to loss of data. This type of packet loss is critical because it can disrupt communication and degrade the overall performance of applications, especially those sensitive to delays, such as video streaming or VoIP.

Other factors, while potentially related to packet loss, do not directly cause it in the manner that link faults do. For instance, fixed bandwidth limitations can lead to congestion, but packet loss stemming from congestion typically involves other mechanisms rather than direct link faults. CPU processing speed may affect a device's ability to process packets quickly, but it isn’t a direct cause of packets being lost while in transit. Data retransmissions occur when packets that have been lost are detected and sent again, and while they are a consequence of packet loss, they don’t cause the initial loss themselves.

Understanding these dynamics is essential for implementing effective QoS strategies in network design

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